Taylor KO Factor is a commonly used mathematical approach for evaluating the stopping power of hunting cartridges. The term "KO" is an acronym for "Knock Out." The Taylor KO Factor (TKOF) is a figure of merit that allows hunters to compare bullets with respect to stopping power. The TKOF was developed by John "Pondoro" Taylor, a famous mid-20th century hunter and poacher of African big game. The factor is computed using Equation 1.
Where
If the international standard units of grams, millimeters, and meters per second are substituted, the divisor can be changed from 7000 to 3500 to give approximately the same resulting TKOF.
Taylor first described this measure of stopping power in his classic work "African Rifles and Cartridges" (Reference 1). In this work, Taylor did not actually state Equation 1. In fact, he stated in Reference 1 that "I do not think there is any necessity to go into the methods I employed to arrive at the formula I used, suffice it to say that the final figures agree in an altogether remarkable way with the actual performance of the rifles under practical hunting conditions." However, it is obvious from the text and his presentation that he used Equation 1.
Taylor referred to number generated by Equation 1 as the "Knock Out Value" or "Strike Energy." Common practice today is to refer to this value as the "Taylor KO factor" or simply "Taylor KO."
In Equation 1, the denominator value of 7000 is a scaling factor. It can be viewed one of two ways:
The TKOF has no physical meaning or scientific basis and is strictly used as a figure of merit for comparing cartridges. Its main advantage is the ability to attempt to represent complex terminal ballistics as a number. This can be utilized to assign different wounding capabilities to projectiles in video games.
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Consider the case of a standard NATO 7.62 × 51 mm cartridge. It has the following characteristics:
The calculation is performed as shown in Equation 2.
Using numerical methods to evaluate the effectiveness of rifle cartridges has a long history and has been subject of much debate. The most common numerical methods used to evaluate the stopping power of cartridges are:
Each figure of merit weighs the cartridge characteristics differently. Some methods are based on fundamental physics (e.g. kinetic energy), while other methods are based on heuristic methods. Some of the more common figures of merit are:
None of these methods truly consider bullet construction, with the exception of TKO, which dealt mainly with solid bullets. An expanding bullet, for example, may have better "stopping" power over another design, due to the it's increased wound channel as the jacket opens, even though it may be traveling at a lower velocity. Just as a large diameter solid, at low velocity may have better "stopping" power, due to its deep penetration, than a small diameter hollowpoint at max velocity.
Bullet shape does not factor in these methods either. Example: A solid, wide flat nosed bullet, may create more impact damage, than a solid, pointed or round nosed bullet of the same caliber at the same velocity.
These variables combine to effect bullet penetration, and tissue damage, in different ways. Thus making a simple, single method of bullet effectiveness, difficult to quantify.
Some examples of TKO factor's, and the factory loaded cartridge's derived from, are as follows:
TKO Factor | Name | Mass | Velocity |
---|---|---|---|
70.33 | .458 Win Mag | 500gr | 2150fps |
42.86 | .500 S&W | 500gr | 1200fps |
36.48 | .45-70 | 450gr | 1250fps |
37.71 | .500 Linebaugh | 440gr | 1200fps |
35.15 | .475 Linebaugh | 370gr | 1400fps |
29.77 | .480 Ruger | 325gr | 1350fps |
40.98 | .375 H&H | 300gr | 2550fps |
34.71 | .405 Win | 300gr | 2000fps |
30.22 | .454 Casull | 260gr | 1800fps |
22.84 | .38-55 | 255gr | 1650fps |
19.86 | .44 Mag | 240gr | 1350fps |
12.30 | .45 ACP | 230gr | 830fps |
21.06 | .35 Rem | 200gr | 2100fps |
20.76 | 30-06 | 170gr | 2850fps |
10.44 | .40 S&W | 165gr | 1080fps |
11.28 | .357 Mag | 158gr | 1400fps |
14.85 | .30-30 | 150gr | 2250fps |
7.31 | 9mm | 115gr | 1250fps |
8.70 | .243 | 85gr | 2950fps |
2.83 | .32acp | 71gr | 900fps |
5.78 | .223 | 55gr | 3300fps |
1.33 | .25acp | 50gr | 750fps |
1.33 | .22LR | 30gr | 1400fps |